Archive for July, 2009
After ‘only’ 13 days of reviewing, Hit It! was approved yesterday and it now available in the App Store. It’s directly accessible by the link below or just by searching on the name in the App Store.
This morning when I ran the latest Hit It! build on my iPhone I noted that the space I removed from the filename also had a negative effect on the display name. Meanwhile I learned that there is a special property in the Info.plist for the display name on the iPhone called ‘Bundle Display Name’. After re-adding the space here, the iPhone showed the correct app name.
Another thing I noted was the lack of an icon in the iTunes Applications-overview. Google helped me out and after adding a 512×512 icon under the name of ‘iTunesArtwork’ to the project’s root folder, this worked as well.
I just re-uploaded my binary with correct naming and artwork, now let’s see how long review takes.
My first iPhone app, a small game called Hit It! is finally in review. After a few days of cursing and browsing the web for solutions why my app couldn’t be uploaded, I finally figured out it’s was a fricking space in the App’s name.
Now there must be a way to allow spaces in an App’s name, I just haven’t figured out how yet. In the mean time, I decided to just get rid of the space to allow the app to be uploaded through iTunes Connect.
The current status is ‘In review’, so now it’s just waiting until it gets approved… or rejected…
Welcome to my new website! This website is replacing my heavily outdated previous site and is focused on iPhone development and apps I’ve developed for it. The old content of my site will still be available on http://blog.jannisnikoy.nl.